![]() ![]() In reality things get a lot more complicated than this, since people want to change the behavior of functions that are not part of the mod interface in both the base engine and the "mods", but the principle is still really interesting. FREE CS:GO Cheat Melhor e mais Completo Cheat de Cs:go Totalmente Brasileiro Hextch 19/09/22 Por ashsoujirou, Ju198 reações. CS 1.6 - BEST HACK Hpp Hack v4.0 Full Pack + All Settings OPEN Hey PRO Welcome Back :D Show more Show more Counter-Strike 1.6 2003 Browse game Gaming Browse all gaming Chat Replay. ![]() Hence, it is a mod that hosts other mods transparently (a meta-mod), and allows you to cleanly inject code at run time into existing games. But instead of containing a real game, it just delegates everything to the existing game library while setting up interception points for later use. Metamod works by pretending to be a dynamic library for a game, placed next to the main executable as any other implementation would. ![]() There is a main executable for the engine (and possibly the base Half-Life game, if you're looking at very old versions) and a dynamic library for everything else specific to the actual game: menus, gameplay logic, custom entities, etc. Valve's games (the ones using Goldsrc and Source engines) are pretty interesting in that many of them are still "mods" from an implementation point of view, even if they are distributed standalone. If anyone is interested in how the more "legitimate" Goldsrc and Source engine hooking works, you can check out Metamod and Metamod Source. ![]()
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